Skeleton Rider
Once great warriors thundering across the plains, these mounted riders atop their skeletal horses were raised from the grave by unholy magic to spread fear and destruction.
Special Notes: This unit can move unseen in deep water, requiring no air from the surface. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.
Information
Advances from: | |
Advances to: | Bone Knight Chocobone |
Cost: | 19 |
HP: | 36 |
Movement: | 8 |
XP: | 48 |
Level: | 1 |
Alignment: | chaotic |
ID | Skeleton Rider |
Abilities: | submerge |
Attacks (damage - count)
axe melee | 6 - 3 blade | ||
trample melee | 8 - 2 impact | charge |
Resistances
blade | 10% | pierce | 30% | |||
---|---|---|---|---|---|---|
impact | -10% | fire | -20% | |||
cold | 60% | arcane | -50% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 40% | |
Cave | 2 | 40% | |
Coastal Reef | 3 | 30% | |
Deep Water | 5 | 10% | |
Flat | 1 | 40% | |
Forest | 3 | 30% | |
Frozen | 2 | 30% | |
Hills | 2 | 40% | |
Mountains | 5 | 20% | |
Mushroom Grove | 3 | 30% | |
Sand | 2 | 30% | |
Shallow Water | 4 | 20% | |
Swamp | 4 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 40% |